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318 Essays on Central Asian Game. Documents 176 - 200

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Last update: August 22, 2014
  • Violence and Video Games

    Violence and Video Games

    Violence and Video Games current console game, "Manhunt") has been linked in the minds of many in the UK to the murder of Stefan Pakeerah, 14, from Leicester. The game, awards points to the player based on the number and brutality of murders and assaults of the game's virtual characters. One of the methods used is a hammer, which was the weapon used in real life on poor Stefan. The killer supposedly played the game

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    Essay Length: 1,855 Words / 8 Pages
    Submitted: February 21, 2010 By: Victor
  • Video Games and Violence, Is There a Connection?

    Video Games and Violence, Is There a Connection?

    With all the violence in the world today, what with Terrorism, the War in Iraq, and many murders right in our own backyard, people have begun to wonder where it comes from. What is it exactly, that allows one person to take the life of another? Lately, the blame has fallen on violent video games such as Bully (in Europe, Canis Canem Edit or Dog Eat Dog in Latin), and the Grand Theft Auto series.

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    Essay Length: 1,727 Words / 7 Pages
    Submitted: February 21, 2010 By: July
  • Jones Blair - Central Problem as Regional Paint Manufacturer

    Jones Blair - Central Problem as Regional Paint Manufacturer

    Jones Blair - Central Problem as Regional Paint Manufacturer Jones Blair is a regional paint manufacturer that has to compete in a mature market (sales growth are expected to be the general rate of inflation) and also very concentrated, since the seven major producers account for upwards of 60 percent of sales. Therefore, in this market context, Jones Blair will need to increase its sales in volume, but keep its profit margin. The strategies to

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    Essay Length: 442 Words / 2 Pages
    Submitted: February 21, 2010 By: Jessica
  • Video Games and Violence

    Video Games and Violence

    When I hear the words video games and violence in the same sentence, I automatically think that they are talking about video games causing violence among young teens and adults. I do believe that video games cause some sort of aggression and added violence in that age group, but not to a point of someone killing another person. My generation has grown up on the evolution of the video game. All we see nowadays

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    Essay Length: 610 Words / 3 Pages
    Submitted: February 22, 2010 By: Bred
  • Video Game and Software Industry

    Video Game and Software Industry

    Introduction The video game industry is very broad in scope and continuously growing at a rapid pace (Exhibit 1) with billions of dollars to be made. Although the large potential for growth cushions rivalry amongst the existing competitors in this industry, video game companies constantly focus on differentiating their products and seize new opportunities to gain and secure their customers loyalty in order to continue in the business. Most of these new opportunities are created

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    Essay Length: 1,183 Words / 5 Pages
    Submitted: February 22, 2010 By: Anna
  • Gaming Industry

    Gaming Industry

    Abstract This paper examines the exciting world of the gaming industry. By studying the history, present state, and future of gaming in the United States our analyst team will present a probing overview into this rapidly changing industry. We have collected and analyzed secondary information from a variety of quantitative and qualitative publications. Our perspective of the gaming industry will be conveyed by an understanding of business practice, and will be concluded with a Christian

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    Essay Length: 680 Words / 3 Pages
    Submitted: February 23, 2010 By: Tommy
  • What Is the Cause and Effects of Music, Television, and Video Game Violence on Children and Teens in America?

    What Is the Cause and Effects of Music, Television, and Video Game Violence on Children and Teens in America?

    Bradis McGriff Humanities 110 November 27, 2004 Dr. Privateer What is the cause and effects of Music, Television, and Video Game Violence on Children and Teens In America? Introduction Usually when a child or a teenager commits a crime, it is never their fault. When a child or a teenager commits a crime, the responsibility never belongs to the parents either. Instead, when a teenager or a child commits a crime, the first thing that

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    Essay Length: 2,954 Words / 12 Pages
    Submitted: February 24, 2010 By: Artur
  • X and Y Game

    X and Y Game

    The X and Y game What is a game where you have four persons to a team, and each person shows an X and Y card each round and according to what each other person, including themselves shows they get a certain number of points added on or taken off? What is the meaning of this game? What does it show? This game shows how individual people act in a group. When every person in

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    Essay Length: 553 Words / 3 Pages
    Submitted: February 24, 2010 By: Mikki
  • Video Games: More Good Than Bad

    Video Games: More Good Than Bad

    It’s Not Pac Man’s Fault Recently, videogames have been accused of increased violence among young people and have been blamed for society’s problems. However, I believe that videogames are not responsible for violence increase or other people’s actions. As a matter of fact, it’s quite the opposite situation. Videogames offer mental health benefits, improve social skills and enforce and incorporate academic skills. Although many adults think video games are nothing but a waste of time

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    Essay Length: 468 Words / 2 Pages
    Submitted: February 25, 2010 By: Venidikt
  • New Industry in Gaming

    New Industry in Gaming

    New Industry in Gaming Video games are no longer the nerdy stepchild of popular entertainment. Last year, US sales topped $7 billion, closing in on the $9 billion film industry. Nearly half of all US homes own one game-playing machine, and 23 percent own more than three, according to Nielsen Entertainment. The technical requirements for video games are pushing the most popular technologies - including cell phones, Palm Pilots, computers, and TV - to become

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    Essay Length: 355 Words / 2 Pages
    Submitted: February 26, 2010 By: Mikki
  • The First Video Game

    The First Video Game

    While it is as far from the eventual commercial videogame systems that come later as a walk in the park is to a walk on the moon, a physicist trying to make the public tour of his lab a little more exciting to bored visitors designs what some consider as a precursor videogame system in 1958. Working at Brookhaven National Laboratory, a US nuclear research lab in Upton, New York, William A. Higinbotham notices that

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    Essay Length: 735 Words / 3 Pages
    Submitted: February 26, 2010 By: Wendy
  • Video Game Violence and Public Policy

    Video Game Violence and Public Policy

    Video Game Violence and Public Policy David Walsh, Ph.D. National Institute on Media and the Family Video games will turn 30 years old in 2002. The industry that started with Pong has become a multi-billion dollar worldwide industry. The growth of the industry is both matched and driven by the technological advances. In a little more than two years, video game consoles have gone from processing 350,000 polygons per second (pg/s) ЎXa measure of graphic

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    Essay Length: 2,123 Words / 9 Pages
    Submitted: February 26, 2010 By: Jon
  • Five Challenges Facing Entry into the Asian Markets

    Five Challenges Facing Entry into the Asian Markets

    Five challenges facing entry into the Asian markets PART ONE: RELATIONSHIPS The following part relates to relationships between people. It focuses on the differences in how Western and Asian business people approach relationships, how these relationships are developed and how various cultures have an effect on such relationships. The issues discussed are mainly threefold and are divided into: (1) Guanxi relationships; (2) Individualism, Collectivism and Confucianism; and (3) Westerners in China. 1: Guanxi Relationships Having

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    Essay Length: 554 Words / 3 Pages
    Submitted: February 27, 2010 By: Anna
  • Personal Computer Games

    Personal Computer Games

    Personal Computer Games The computer game requires technology capable of handling large amounts of data and of representing this data. The computer game symbolized how far the computer technology has been developed in the past decade. The computer game was “originally developed on equipment designed for military and academic purposes. But today the computer game is the driving force in the development of much hardware such as 3d graphics accelerators.” The first computer games were

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    Essay Length: 332 Words / 2 Pages
    Submitted: February 27, 2010 By: regina
  • Video Games: Where’s the Harm?

    Video Games: Where’s the Harm?

    Wicks, Robert. Understanding Audiences. 2. Mahwah, New Jersey: Lawrence Erlbaum Associates, 2001. Understanding Audiences invites scholars and students of mass communication to consider how media messages interact with attitudes, beliefs, opinions, and predispositions to produce conceptions of social reality among audience members. It relies on social science theory and research from communication, psychology and sociology. It suggests that there needs to be a wide range of methodological approaches to help understand the nature of the

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    Essay Length: 1,676 Words / 7 Pages
    Submitted: February 28, 2010 By: Yan
  • Enders Game

    Enders Game

    Ender Wiggin, the third in a family of child geniuses, is selected by international military forces to save the world from destruction. Before being chosen Ender wears a unique monitor that allows the heads of the military to see things as Ender does. Ender's brother Peter and his sister Valentine also wore this monitor, although neither was selected, nor did they have it for as long as Ender, and Peter will never forgive Ender for

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    Essay Length: 763 Words / 4 Pages
    Submitted: March 2, 2010 By: Mike
  • Risk: The Game of Strategy

    Risk: The Game of Strategy

    Caitlin Close Period 4 September 15, 2005 RISK: The Strategy Game North Africa to attack Brazil. It has all come down to this last battle in the war for the world. You pick up your dice and roll as your opponent rolls his. As the dice roll to a stop you cross your fingers and hold your breath as you await to find out what you rolled. Did you finally make your life dream come

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    Essay Length: 948 Words / 4 Pages
    Submitted: March 2, 2010 By: Fatih
  • Video Games: Sport or Not?

    Video Games: Sport or Not?

    Video Games are one of the main sources of entertainment throughout the entire world. With today’s technology, video games are becoming more advance with their graphics and the way they are played. Many people have argued whether or not video games can be considered as an actual sport, but there is no way video games can fall under the category of being an actual sporting event. However, with the technology we are making, video games

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    Essay Length: 447 Words / 2 Pages
    Submitted: March 4, 2010 By: Victor
  • A Dolls House - Central Theme

    A Dolls House - Central Theme

    A Dolls House - Central Theme A Doll's House - Central Theme One of A Doll's House's central theme is secession from society. It is demonstrated by several of its characters breaking away from the social standards of their time and acting on their own terms. No one character demonstrates this better than Nora. During the time in which the play took place society frowned upon women asserting themselves. Women were supposed to play a

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    Essay Length: 552 Words / 3 Pages
    Submitted: March 4, 2010 By: Yan
  • Criticism of Sexuality and Nudity in Video Games

    Criticism of Sexuality and Nudity in Video Games

    Computer and video games have been the subject of frequent controversy and censorship, due to the depiction of graphic violence, sexual themes, racism, advertising, eavesdropping, consumption of illegal drugs, consumption of alcohol or tobacco, propaganda or profanity in some games. Among others, critics of video games sometimes include parents' groups, politicians, organized religion groups, and other special interest groups, and may become a part of new laws and legislation in the United States and other

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    Essay Length: 666 Words / 3 Pages
    Submitted: March 6, 2010 By: Jack
  • Nevada Gaming

    Nevada Gaming

    When I use to first think of Nevada Gaming; the first thing that would come to mind would be the movie Bugsy. I know now that it is much more than that and the gangsters that brought gaming here to the desert to hide their illegal laundering of money and other activities. Nevada gaming has always been a target for special investigations going far back as 1950 through the most recent Commission findings in 1999.

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    Essay Length: 1,174 Words / 5 Pages
    Submitted: March 9, 2010 By: Andrew
  • States Argument Central

    States Argument Central

    This four-page undergraduate paper discusses the opposition that American leaders encountered after the Revolution, as a result of deciding to form a central government. The states feared that such a government would suppress them and would interfere with their internal affairs. Consequently, heated debates and uprisings characterize this period, which started with the framing of Articles in 1777 and ended with the final adoption of the United States constitution in 1787. STATES' ARGUMENTS AGAINST A

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    Essay Length: 432 Words / 2 Pages
    Submitted: March 10, 2010 By: Yan
  • Exposition: How Dating Is like Playing a Board Game

    Exposition: How Dating Is like Playing a Board Game

    Exposition: How Dating is Like Playing a Board Game Dating can be looked upon as a game, a game that requires each player assume a role. By assuming roles they must stick to their role without rearing off. Each role must be played carefully. The role of the man must be giving to the woman, and the role of the woman is to be patient with the man. All this must be followed like a

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    Essay Length: 444 Words / 2 Pages
    Submitted: March 11, 2010 By: Steve
  • What Makes a Good Video Game?

    What Makes a Good Video Game?

    It's getting late. Around 11:30PM. I know I should be getting to bed soon; I have to get up at 8:00AM to get ready for class. But, I figure I'll just pop FIFA 2004 into my PC and play for a little bit. Just to get past the next section. I'll save at the next save point, turn it off, and go to sleep. Video games are one of my favorite pastimes. I enjoy playing

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    Essay Length: 637 Words / 3 Pages
    Submitted: March 12, 2010 By: Fatih
  • Hey Can’t Stop Playing Video Games

    Hey Can’t Stop Playing Video Games

    "You have no life, you only focus on gaming, putting off everything, like getting a haircut," recalled the 27-year-old Jun, who was able to kick the habit earlier this year though he remains in the milieu, running an Internet cafe in southeastern Seoul. For others, the addiction has become all-consuming, raising concerns about the health of the millions of gamers in the world's most wired country. The habit has even been deadly: In August, a

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    Essay Length: 736 Words / 3 Pages
    Submitted: March 13, 2010 By: Tommy

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