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411 Essays on Overview Game Sotre. Documents 226 - 250

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Last update: August 12, 2014
  • Electronic Games and Addiction

    Electronic Games and Addiction

    Electronic games and addiction Introduction: From the moment video games were introduced, thousands of theories have been made related to their effects. As technology evolved, video games shifted from being run in consoles and arcade machines onto personal computers. More so, games in which players interacted for the sake of entertainment have grown onto being a necessity for many. Internet has been the bridge that allowed players to cross from the point of enjoyment, to

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    Essay Length: 3,585 Words / 15 Pages
    Submitted: February 20, 2010 By: Bred
  • Violence and Video Games

    Violence and Video Games

    Violence and Video Games current console game, "Manhunt") has been linked in the minds of many in the UK to the murder of Stefan Pakeerah, 14, from Leicester. The game, awards points to the player based on the number and brutality of murders and assaults of the game's virtual characters. One of the methods used is a hammer, which was the weapon used in real life on poor Stefan. The killer supposedly played the game

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    Essay Length: 1,855 Words / 8 Pages
    Submitted: February 21, 2010 By: Victor
  • Video Games and Violence, Is There a Connection?

    Video Games and Violence, Is There a Connection?

    With all the violence in the world today, what with Terrorism, the War in Iraq, and many murders right in our own backyard, people have begun to wonder where it comes from. What is it exactly, that allows one person to take the life of another? Lately, the blame has fallen on violent video games such as Bully (in Europe, Canis Canem Edit or Dog Eat Dog in Latin), and the Grand Theft Auto series.

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    Essay Length: 1,727 Words / 7 Pages
    Submitted: February 21, 2010 By: July
  • Product and Market Overview

    Product and Market Overview

    Product and Market Overview The U.S. market for natural/organic foods and beverages totaled roughly $28.3 billion in 2005. Since 2003, the organic segment of the market has been growing at more than four times the rate of the natural foods segment, which in turn has been outperforming the 2%-4% annual growth rate of the food and beverage market overall. Since 2002, natural and organic foods and beverages sales increased 39.4%, with the organic segment alone

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    Essay Length: 719 Words / 3 Pages
    Submitted: February 22, 2010 By: Artur
  • Video Games and Violence

    Video Games and Violence

    When I hear the words video games and violence in the same sentence, I automatically think that they are talking about video games causing violence among young teens and adults. I do believe that video games cause some sort of aggression and added violence in that age group, but not to a point of someone killing another person. My generation has grown up on the evolution of the video game. All we see nowadays

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    Essay Length: 610 Words / 3 Pages
    Submitted: February 22, 2010 By: Bred
  • Video Game and Software Industry

    Video Game and Software Industry

    Introduction The video game industry is very broad in scope and continuously growing at a rapid pace (Exhibit 1) with billions of dollars to be made. Although the large potential for growth cushions rivalry amongst the existing competitors in this industry, video game companies constantly focus on differentiating their products and seize new opportunities to gain and secure their customers loyalty in order to continue in the business. Most of these new opportunities are created

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    Essay Length: 1,183 Words / 5 Pages
    Submitted: February 22, 2010 By: Anna
  • Gaming Industry

    Gaming Industry

    Abstract This paper examines the exciting world of the gaming industry. By studying the history, present state, and future of gaming in the United States our analyst team will present a probing overview into this rapidly changing industry. We have collected and analyzed secondary information from a variety of quantitative and qualitative publications. Our perspective of the gaming industry will be conveyed by an understanding of business practice, and will be concluded with a Christian

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    Essay Length: 680 Words / 3 Pages
    Submitted: February 23, 2010 By: Tommy
  • Overview of Accounting

    Overview of Accounting

    Running head: Overview of Accounting Overview of Accounting Kristie Richards MBA 503 University of Phoenix September 10, 2007 Overview of Accounting In the following informational presentation I will be explaining the differences of financial reports. I will also explain how ethical business decision making is used in financial reporting. Financial Statements Accountants, shareholders, stock brokers, financial managers, and CEO’s, to name a few use several financial statements to relate to how well a company is

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    Essay Length: 1,129 Words / 5 Pages
    Submitted: February 24, 2010 By: Yan
  • What Is the Cause and Effects of Music, Television, and Video Game Violence on Children and Teens in America?

    What Is the Cause and Effects of Music, Television, and Video Game Violence on Children and Teens in America?

    Bradis McGriff Humanities 110 November 27, 2004 Dr. Privateer What is the cause and effects of Music, Television, and Video Game Violence on Children and Teens In America? Introduction Usually when a child or a teenager commits a crime, it is never their fault. When a child or a teenager commits a crime, the responsibility never belongs to the parents either. Instead, when a teenager or a child commits a crime, the first thing that

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    Essay Length: 2,954 Words / 12 Pages
    Submitted: February 24, 2010 By: Artur
  • X and Y Game

    X and Y Game

    The X and Y game What is a game where you have four persons to a team, and each person shows an X and Y card each round and according to what each other person, including themselves shows they get a certain number of points added on or taken off? What is the meaning of this game? What does it show? This game shows how individual people act in a group. When every person in

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    Essay Length: 553 Words / 3 Pages
    Submitted: February 24, 2010 By: Mikki
  • Video Games: More Good Than Bad

    Video Games: More Good Than Bad

    It’s Not Pac Man’s Fault Recently, videogames have been accused of increased violence among young people and have been blamed for society’s problems. However, I believe that videogames are not responsible for violence increase or other people’s actions. As a matter of fact, it’s quite the opposite situation. Videogames offer mental health benefits, improve social skills and enforce and incorporate academic skills. Although many adults think video games are nothing but a waste of time

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    Essay Length: 468 Words / 2 Pages
    Submitted: February 25, 2010 By: Venidikt
  • New Industry in Gaming

    New Industry in Gaming

    New Industry in Gaming Video games are no longer the nerdy stepchild of popular entertainment. Last year, US sales topped $7 billion, closing in on the $9 billion film industry. Nearly half of all US homes own one game-playing machine, and 23 percent own more than three, according to Nielsen Entertainment. The technical requirements for video games are pushing the most popular technologies - including cell phones, Palm Pilots, computers, and TV - to become

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    Essay Length: 355 Words / 2 Pages
    Submitted: February 26, 2010 By: Mikki
  • The First Video Game

    The First Video Game

    While it is as far from the eventual commercial videogame systems that come later as a walk in the park is to a walk on the moon, a physicist trying to make the public tour of his lab a little more exciting to bored visitors designs what some consider as a precursor videogame system in 1958. Working at Brookhaven National Laboratory, a US nuclear research lab in Upton, New York, William A. Higinbotham notices that

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    Essay Length: 735 Words / 3 Pages
    Submitted: February 26, 2010 By: Wendy
  • Overview of Management Assignment

    Overview of Management Assignment

    Overview of Management Assignment Introduction Chapter 1, Management Challenges from the book Management and Its Evolution discusses the overview of management and focuses more on the four major functions of management and how individuals, teams and managers incorporate them at job settings. Chapter 16, Managing Information systems provides summary of the components of a firm’s information technology and role of software and how its development is changing business operations. The 13th chapter, Strategic System and

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    Essay Length: 1,011 Words / 5 Pages
    Submitted: February 26, 2010 By: Vika
  • Video Game Violence and Public Policy

    Video Game Violence and Public Policy

    Video Game Violence and Public Policy David Walsh, Ph.D. National Institute on Media and the Family Video games will turn 30 years old in 2002. The industry that started with Pong has become a multi-billion dollar worldwide industry. The growth of the industry is both matched and driven by the technological advances. In a little more than two years, video game consoles have gone from processing 350,000 polygons per second (pg/s) ЎXa measure of graphic

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    Essay Length: 2,123 Words / 9 Pages
    Submitted: February 26, 2010 By: Jon
  • Personal Computer Games

    Personal Computer Games

    Personal Computer Games The computer game requires technology capable of handling large amounts of data and of representing this data. The computer game symbolized how far the computer technology has been developed in the past decade. The computer game was “originally developed on equipment designed for military and academic purposes. But today the computer game is the driving force in the development of much hardware such as 3d graphics accelerators.” The first computer games were

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    Essay Length: 332 Words / 2 Pages
    Submitted: February 27, 2010 By: regina
  • Overview of Target Corporation Versus Wal-Mart Inc.

    Overview of Target Corporation Versus Wal-Mart Inc.

    Overview of Target Corporation versus Wal-Mart Inc. Overview This paper will give a summary of Target corporation versus Wal-Mart stores, Incorporated. In the following weeks it will compare the financial performances of these two companies, by evaluating circumstances such as the times interest earned, return on equity, return on assets and other factors. This paper will present an overview of the exchanges on which both company’s stock is traded. It will also present characteristics of

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    Essay Length: 1,655 Words / 7 Pages
    Submitted: February 27, 2010 By: Mike
  • Video Games: Where’s the Harm?

    Video Games: Where’s the Harm?

    Wicks, Robert. Understanding Audiences. 2. Mahwah, New Jersey: Lawrence Erlbaum Associates, 2001. Understanding Audiences invites scholars and students of mass communication to consider how media messages interact with attitudes, beliefs, opinions, and predispositions to produce conceptions of social reality among audience members. It relies on social science theory and research from communication, psychology and sociology. It suggests that there needs to be a wide range of methodological approaches to help understand the nature of the

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    Essay Length: 1,676 Words / 7 Pages
    Submitted: February 28, 2010 By: Yan
  • Overview of Accounting Paper

    Overview of Accounting Paper

    Overview of Accounting Paper 3/3/08 University of Phoenix Overview of Accounting Paper Accounting is sometimes said to be the language of finance because it provides financial data through income statements, balance sheets, and the statement of cash flows (Block & Hirt, 2005). The purpose of this paper is to provide basic information on accounting and finance to the small business owner. By providing the small business owner with the basics of finance and accounting, enables

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    Essay Length: 1,088 Words / 5 Pages
    Submitted: February 28, 2010 By: Tommy
  • Overview of Intellectual Property

    Overview of Intellectual Property

    Intellectual Property Table of Contents Overview of Intellectual Property 3 Types of Intellectual Property Rights 3 Industrial property 4 Copyright 5 Controversy of Intellectual Property 5 Intellectual Property in the Digital Age 7 No Electronic Theft Act 9 Digital Millennium Copyright Act of 1998 9 Case Study Involving Intellectual Property – Domain Names 9 Conclusion 11 Overview of Intellectual Property The term intellectual property refers to the innovations of the human mind. Intellectual property rights

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    Essay Length: 1,809 Words / 8 Pages
    Submitted: February 28, 2010 By: Jon
  • Enders Game

    Enders Game

    Ender Wiggin, the third in a family of child geniuses, is selected by international military forces to save the world from destruction. Before being chosen Ender wears a unique monitor that allows the heads of the military to see things as Ender does. Ender's brother Peter and his sister Valentine also wore this monitor, although neither was selected, nor did they have it for as long as Ender, and Peter will never forgive Ender for

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    Essay Length: 763 Words / 4 Pages
    Submitted: March 2, 2010 By: Mike
  • Risk: The Game of Strategy

    Risk: The Game of Strategy

    Caitlin Close Period 4 September 15, 2005 RISK: The Strategy Game North Africa to attack Brazil. It has all come down to this last battle in the war for the world. You pick up your dice and roll as your opponent rolls his. As the dice roll to a stop you cross your fingers and hold your breath as you await to find out what you rolled. Did you finally make your life dream come

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    Essay Length: 948 Words / 4 Pages
    Submitted: March 2, 2010 By: Fatih
  • Economic Overview of the Automotive Industry

    Economic Overview of the Automotive Industry

    Economic Overview of the Automotive Industry Western International University ECO 301 Economic Theory The automotive industry is without a doubt an industry that has massive implications relating to the United States economy as well as affecting every American household. Shifts in the supply and demand of automobiles influence the current and future household purchases. Households must determine what amount of their hard-earned income to allocate to certain necessities. Because most households have a budget, the

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    Essay Length: 1,826 Words / 8 Pages
    Submitted: March 3, 2010 By: Anna
  • Video Games: Sport or Not?

    Video Games: Sport or Not?

    Video Games are one of the main sources of entertainment throughout the entire world. With today’s technology, video games are becoming more advance with their graphics and the way they are played. Many people have argued whether or not video games can be considered as an actual sport, but there is no way video games can fall under the category of being an actual sporting event. However, with the technology we are making, video games

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    Essay Length: 447 Words / 2 Pages
    Submitted: March 4, 2010 By: Victor
  • Market Overview Paper

    Market Overview Paper

    The Coca-Cola Company is the world’s leading manufacture, marketer, and distributor of nonalcoholic beverage concentrates and syrups, used to produce more than 230 beverage brands. Year after year, the company has been discovering new foreign markets to bring higher profits to fulfill its ultimate obligation to provide consistently attractive returns to the owners of the company and to enlarge its customer base in order to achieve economics of scale. Due to strong Competition with Pepsi-Cola,

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    Essay Length: 547 Words / 3 Pages
    Submitted: March 5, 2010 By: Venidikt

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